Tuesday, December 3, 2013

DVD Cover Art Updated


FINAL PLUSHIES


I went back and used puffy paints to add details that really identify the characters:)  I think they look a lot better now haha

Sunday, December 1, 2013

victoria's promo material


Here they are:)  They may not look like much but I spent a whole day hand sewing these bad boys.  While constructing them, I thought of their forms in terms of Illustrator, breaking them into their most basic shapes.  My amateur sewing skills did not lend themselves to the human characters of Jack and the King, but I made a nice little band of villains.  Back at school, I am going to use fabric paint to achieve some of the finer details I could not achieve with fabric.  I think they have a lot more character in person, and I think it will be fun to play around with setting them up in different ways for the presentation gala.

Friday, November 29, 2013

Promotional Poster Finished

I completed what few changes I wanted to make to the title. Then, after viewing the prof's suggestions, I incorporated those as well.


Saturday, November 23, 2013

Promotional Poster

It's like 99.85% complete. The title needs a bit of work. I took Ana's design from here, but the transition from small png to Illustrator wasn't very crisp, so I had to fudge it.


Pieces coming together

So with Milestone 3 (a.k.a. the beta of our game) coming up very soon, everything is finally falling into place. For a while we coders have been working separately on our individual parts, and using sample art for many things. Now we're starting to implement one another's changes and ideas into a cohesive project. We're finally using our many art assets, and implementing the final bits of game mechanics, including the equipment. After this, we'll be putting the finishing polish on the game mechanics, menus, and level designs. We're very excited to say we are pretty close to having something one could call a finished game.